AI Follow
Last weeks post, I demonstrated in videos the issues where the AI was not behaving as expected when traversing along
Gameplay Programmer
Last weeks post, I demonstrated in videos the issues where the AI was not behaving as expected when traversing along
At the start of this week’s work, I was debugging an issue with the integration of the blueprint setup with
This week, I started with making a slight adjustment to the weight UI. Originally, I had the weight UI following
Navone, Estefania Cassingena. “Dijkstra’s Shortest Path Algorithm – a Detailed and Visual Introduction.” freeCodeCamp.Org, 3 Feb. 2022, www.freecodecamp.org/news/dijkstras-shortest-path-algorithm-visual-introduction/. Initial Implementation
Basic AI Setup In order to start setting up more advanced AI, I setup the most base version. I copied